It’s amazing what you’ll do when you are avoiding a refactor.
HueForge v0.9.2 is primarily the Plugins build. But there are some bugfixes and minor feature updates in here as well. I will have the standard Bug fixes and New Features at the bottom. You are here for PlugIns.
HueForge handles plugin installs and removals for you directly from zip files.
Installation happens immediately and doesn’t require a restart:
Install easily and directly from the downloaded Zip file.
Removal does require a restart:
Once you are done with your HueForge work, simply go to the PlugIns folder and run either HugeForge or FlatForge/FlatFill on the existing HueForge and it will run the processing while giving you live progress. If you have both HugeForge an FlatForge, you will be able to flatten HugeForge prints as well.

Each PlugIn has it’s own Dialog to interact with. More in-depth instructions will come in the next week but for the most part these are pretty simple processes.

When loading FlatForge/FlatFill models, you must grab the whole group and import as a Multi-part model
Then you can assign colors based on the model name instead of layer swaps.
The Describe.txt file will give you information specific to your plugin
One further note - the FlatForge and FlatFill models will be MUCH sturdier than standard HueForge prints. You do not need to have much Base Thickness to get great solid prints.
KNOWN ISSUES:
Meshes aren’t always manifold. This doesn’t seem to affect printing or slicing as long as it is 10s of non-manifold edges per model, not thousands.
There are some gaps on the top layer that pretty much don’t show up in the final prints. Both of these issues are going to be the focus of future work as I believe they are both things that can be solved.
FlatFill is not available for HugeForge or other plugins currently.
Bug Fixes -
MacOS delete button not deleting sliders without the Fn button pressed as well is fixed.
MacOS translation install was not putting translations in the correct folder.
Removed debug TD1 menu options
Remove any Disabled layers that are above the Max Blending Depth before saving to avoid breaking disables on load.
When “Save Image in Project File” is unchecked, fix the image path so it saves with the Project as before.
Made Font Resizing Persistent (and fixed multiple bugs and scaling issues).
Better colors for Light Mode to make the UI more readable
Fix Blend Assistant Dialog placement to avoid situations where it cannot be closed.
Added tooltips for some missing controls
Fixed bug with loading Layouts when in different languages.
Find Closest Filament now works when in a non-English language
Flatten First Slider will flatten the lowest Color Core slider now in Color Match Mode (previously it was the lowest mesh core slider). Does not work with Split by Color currently.
New Features -
PlugIn Menu with Install Plugin/Remove Plugins option. Installation done directly from download zip files, no need to unzip or move files manually.
Bold/Regular font options
Progress indication when saving Projects/STL files.
Color Core Right Click→Make Single Layer Transparent will drop the mesh height to 0 for anything that should be at that layer. Multiple layers can be set but one at a time (Shift-T is the hotkey to toggle). Transparent layers are indicated by a half color/half transparent checkerboard visual. This is MOSTLY useful to remove white backgrounds without an image editor. More options may come in the future.
Save Project now gives options
Clicking on the Advanced Options checkbox gives you the option to either Split By Color (so you can color by object instead of layer in the slicer), or Remove Background (get rid of the rectangle behind cutout prints)Both options create more triangles but have their advantages. Split by Color will also remove the background.
TD1 and TD0 are supported and it will intelligently switch between them changing menu options etc. TDFree will connect without checking an option, but it still doesn’t work in Windows. I was unable to get mine working with the new firmware to attempt tests.
Recovery TD1 will now restore to v2.0.1. TD0 recovery will recover to v1.0.0
Shipping with v2.0.1 which is a 2 stage update that HueForge supports. So it will automatically install the first part, then the second part after the TD1 restarts.
Filament Library layout has been streamlined a bit and is more consistent with font sizes etc.
Added 3D-Fuel filaments.