Does HueForge Own Your Files?
No. The Answer is No. Details below.
Recently, a community member has raised concerns about the HueForge license on Twitter and Youtube. I think a lot of this is due to me not posting the license agreements in public despite intending to (I had one buyer ask to see them first, just one. And I happily provided them.)
I have corrected this error. All product listings now contain links to the relevant license agreements. Basically the way it is structured is that ALL copies come with a Personal Use agreement which is then superseded by the Addendum agreements if you buy higher tiers. Any annual license reverts to a Personal Use license on expiration if no further payment is made. Any Personal Use license may be upgraded to an Annual or Lifetime at any time.
Here are the files:
Please read them over in full.
I have zero marketing or promotional rights claimed in the license files. A couple of times I asked a community member whether I could use their images (fully attributed to whatever account/social/name) they wanted on Twitter as an example and as none have ever responded, I have never posted one.
I have considered running competitions where the terms WOULD include promotional use, but have not yet run one.
But nothing in the license files above gives me any visibility into the files you create, nor ownership of any kind to use your products in a promotional capacity.
Sale Rights After Expiration
One area where I think there is a legitimate complaint is what happens to products produced and sold under license when that license expires. This really only applies to the Professional Annual License, and the digital files produced under that license.
An easy to imagine example which shows the issue: An active annual license is used to produce digital files that are sold with the right to print for payment (commercial printing) to a buyer. (The Professional Tier can attach whatever rights to their digital files they want). After the year expires, it would be possible for the buyer to continue to print that file for payment, but the original creator would not be able to sell the model file anymore. Therefore I am proposing an addition to the Professional License terms which states:
Digital files, including but not limited to STL and 3MF files listed for sale before the expiration of the annual period can continue to be sold. Files created before expiration but not listed for sale until after are not allowed.
I am willing to hear constructive alterations to this addition to make it better for everyone.
STL File Import Exception
Second - something I have confirmed in private but is not explicitly in the license file will be added into the Personal Use license:
Model files which are imported as STLs in HueForge but wholly generated outside of the software have no encumbrance of any kind on salability in any form. If any part of the model has been generated in HueForge, this exception does not apply.
That is to say, if you have created an STL file outside of HueForge either by hand or by any other method, imported this file only for the purposes of coloring it, it does not fall under any commercial restrictions because the model file was not a product of HueForge.
Why Did You Make the Tiers Anyway?
My overall goal has been to make HueForge available to as many users as possible. I don’t want someone only interested in personal use to be forced to pay a fully commercial license fee for use. I also don’t want to have onerous Online Only policies with License Keys and servers which terminate the application upon non-payment.
This is why there are no keys, there is no DRM. Those things generally only cause grief to your legitimate paying customers. Plus I’m just one guy, I don’t have the infrastructure or budget for those kinds of features, let alone the time to implement them and also make HueForge into the tool I know it can become.
So my solutions as I saw it were:
A single, one size fits all, single purchase license fee that was out of the range of most potential users. ($175+) - or potentially software which will self terminate if not constantly renewed.
A multi-tier system where casual users can use HueForge for their personal use for a nominal fee and those who wish to profit from HueForge can pay the bulk of the continued development costs.
I chose the latter.
I also chose to make the license a household, multi-OS license. Not node locked to a single processor or Operating System. (Though currently I support only one OS, the plan is to expand - no I still don’t know when).
I understand that people might disagree with this choice, I cannot make everyone happy. I have, however, always wanted to make it as easy an unencumbered to own HueForge and make super cool stuff with it, and to this end, I chose this path.